Mortis

Mortis
Mortis dashes forward with each swing of his shovel. As his Super attack, he sends a cloud of bats to damage enemies and heal himself!
Health at Level 1
3800
Health at Level 10
5320
Speed
2.73 Tiles/s
Main Attack
Mortis dashes forward with a sharp swing of his shovel, creating business opportunities for himself.
Reload Speed
2400ms
Range
2.7 Tiles
Ammo
3
Damage at Level 1
900
Damage at Level 10
1260
Super
Mortis calls forth a swarm of vampire bats that drain the health of his enemies while restoring his. Creepy!
Range
10.0 Tiles
Damage at Level 1
4500
Damage at Level 10
6300
Mortis Statistics
Use Rate
5.56%
Star Rate
14%
Win Rate
52.7%
Star Power: Coiled Snake
Mortis gains a Dash Bar! His dash range is increased by 75% when the bar is fully charged. It takes 3.5 seconds for the bar to charge when Mortis has all three dashes ready.
No Star Power Win Rate
51.7%
Coiled Snake Win Rate
51.8%
Star Power: Creepy Harvest
Mortis reaps the life essence of Brawler he defeats, restoring 1800 of his health.
No Star Power Win Rate
51.7%
Creepy Harvest Win Rate
51.5%
Gadget: Combo Spinner
Mortis spins his shovel, hitting all enemies around himself for 1300 damage.
No Gadget Win Rate
51.1%
Combo Spinner Win Rate
51.3%
Gadget: Survival Shovel
Mortis reloads faster for 4.0 seconds.
No Gadget Win Rate
51.1%
Survival Shovel Win Rate
50%

Info: Star Power statistics are calculated as the difference between a Brawler with one Star Power and a Brawler with zero Star Powers. Gadget statistics are calculated as the difference between a Brawler with one Gadget and a Brawler with zero Gadgets.

Synergies for Mortis

Mortis with another Brawler

Current Maps for Mortis

ends in about 22 hours

Gem Grab

Double Swoosh

Mortis

No data yet.

ends in about 10 hours

Solo Showdown

Feast or Famine

Mortis

No data yet.

ends in about 10 hours

Duo Showdown

Feast or Famine

Mortis

No data yet.

Mortis Statistics by Trophies

Info: Statistics are generated with data from Brawl Time Ninja's visitors. These players are usually better than the average.

Best Modes for Mortis

Brawl Ball

No Data yet.

Duo Showdown

No Data yet.

Gem Grab

No Data yet.

Info: A Brawler is considered viable on a map if the Brawler has an above average number of wins on that map.

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