Tick

Tick
Tick is a metal ball of barely controlled excitement and energy - explosive energy! He throws mines, and his Super makes his head detach, seek a target and explode.
Health at Level 1
2200
Health at Level 10
3080
Speed
2.4 Tiles/s
Main Attack
Tick lobs a cluster of mines that separate before landing. The mines explode on contact with a target, or after a few seconds.
Reload Speed
2200ms
Range
8.7 Tiles
Ammo
3
Damage per mine at Level 1
680
Damage per mine at Level 10
952
Super
Tick detaches and launches his head. After landing, the head hops toward the nearest target and explodes on contact!
Range
3.3 Tiles
Tick Statistics
Use Rate
2.91%
Star Rate
17.7%
Win Rate
56.9%
Star Power: Automa-tick Reload
Tick's reload time is 10% shorter.
No Star Power Win Rate
59.2%
Automa-tick Reload Win Rate
58.3%
Star Power: Well Oiled
When Tick takes no damage and doesn't attack, he starts recovering health 2.0 seconds faster than normal.
No Star Power Win Rate
59.2%
Well Oiled Win Rate
60%
Gadget: Backup Mine
Tick makes a quick dash, leaving a single mine on the ground.
No Gadget Win Rate
57.4%
Backup Mine Win Rate
57.4%

Info: Star Power statistics are calculated as the difference between a Brawler with one Star Power and a Brawler with zero Star Powers. Gadget statistics are calculated as the difference between a Brawler with one Gadget and a Brawler with zero Gadgets.

Synergies for Tick

Tick with another Brawler

Current Maps for Tick

ends in about 21 hours

Gem Grab

Double Swoosh

Tick

No data yet.

ends in about 9 hours

Solo Showdown

Feast or Famine

Tick

No data yet.

ends in about 9 hours

Duo Showdown

Feast or Famine

Tick

No data yet.

Tick Statistics by Trophies

Info: Statistics are generated with data from Brawl Time Ninja's visitors. These players are usually better than the average.

Best Modes for Tick

Brawl Ball

No Data yet.

Duo Showdown

No Data yet.

Gem Grab

No Data yet.

Info: A Brawler is considered viable on a map if the Brawler has an above average number of wins on that map.

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