Tick is a metal ball of barely controlled excitement and energy - explosive energy! He throws mines, and his Super makes his head detach, seek a target and explode.
Tick is a Thrower with Common Rarity. Tick is unlocked upon reaching 4000 Trophies.
- Health at Level 1
- Health at Level 10
Tick lobs a cluster of mines that separate before landing. The mines explode on contact with a target, or after a few seconds.
- Reload Speed
- Damage at Level 1
- Damage at Level 10
Tick detaches and launches his head. After landing, the head hops toward the nearest target and explodes on contact!
Tick is, judging by Tick's Use Rate, a moderately popular Brawler. Looking at Tick's Win Rate, Tick is average in the current Meta.
- Use Rate
- Star Player
- Win Rate
When Tick takes no damage and doesn't attack, he starts recovering health 2.0 seconds faster than normal.
Tick's reload time is 10% shorter.
Tick becomes invulnerable for 1.0 seconds and after that explodes for <span class="text-success">1000</span> damage.
Tick makes a quick dash, leaving a single mine on the ground.
Info: Star Power and Gadget statistics are calculated as the difference between a Brawler with one Star Power or Gadget and a Brawler with zero Star Powers or Gadgets.
Synergies for Tick
Current Maps for Tick
See how Tick has performed this month.
Tick Statistics by Trophies
Info: Statistics are generated with data from Brawl Time Ninja's visitors. These players are usually better than the average.
Best Modes for Tick
Info: A Brawler is considered viable on a map if the Brawler has an above average number of wins on that map.